Once you learn the rules, then you'll know what mods you need to achieve your goals.Ĭonversely, if you start the game using mods, you won't know what the rules are, and you end up breaking the game needlessly and you end up playing the mod game and spend all of your time using mods that you don't even need. It is so much easier to play base game, then add mods after you have learned the rules of the road. I learned long ago that mods are just a big PITA and cause more issues than it solves and usually breaks things or makes the rules conflict with unforeseen consequences.
It takes some learning in this game to understand what it wants from you, but once you know it, it is easily predictable and you find it isn't as complicated as you thought. Cities: Skyline How To Fix Vehicle Lane Switching Murdock How To Fix Vehicle Lane Switching Cities: Skyline Review: Fracked - PSVR (PS4, PS5) More. I build cities fairly fast and my traffic can easily drop to 50% often. (What the vanilla game really needs is something to show where it's despawning vehicles. It's a helpful mod if you want to play with anything but a dense grid city with mostly T-junctions. Lane markings are drawn and painted in real life and TMPE simulates the resulting traffic behaviour. And the things that make it go down aren't necessarily bad. I use TMPE because I enjoy the variety and realism the mod adds. You can always just add a bunch of unused roads to make it go up.
Cities Skylines is a wonderful extension to the original Sim City game theme. Join me as I explain my process in trying to reach the maximum possible population in the starting tile of the game. Originally posted by me22ca:Regardless of TMPE or vanilla, the traffic percentage really isn't all that useful of a metric. A project where I experiment with the maximum possible population within a single city tile in Cities: Skylines. How exactly is traffic % calculated? And more importantly: Why does enabling / disabling TMPE cause the traffic to jump up or down by ~10%? This appears to cast some doubts on TMPE. (This city was made a few weeks ago before I downloaded TMPE, so there are no custom traffic modifications/intersections at play.) And the second city at 17.5k population jumps to 88-89% traffic. So if I disable TMPE and reload the first save at 2k population, the traffic immediately jumps to 96-97% after a few seconds, as you would expect for such a tiny town. Pretty poor, right? There are some reddish roads and I think I have one stoplight, but everything is flowing and nothing is backing up anywhere.
I have another save (different city) at 17-18k population, and upon loading the traffic says 80%. For instance, I have one save at 2,200 population where all the streets are green (they are two-lane roads, not even dirt roads!) yet the traffic says 86%. (Note: I have vehicle despawning currently set to "disabled" aka easy mode, but that shouldn't even matter at the tiny populations I'm talking about here.)įor one thing, on my last city this weekend, I noticed that it's always been in the mid 80% range for traffic even from the very beginning. I recently downloaded TMPE for the first time, but I've started to notice some weird things.